Valorant weapon damage ratio in Patch 1.03
- Valorant weapons can be divided into these parts – Heavy Guns, Snipers, SMGs, Pistols, Shotguns, Rifles.
- Each weapon has its own unique stats and fire ratio and also different damage ratio.
Like the Agents, also every weapon skin has its unique features and qualities. From having different looks, different movements, spray patterns, fire sensitivity, they also have their own different damage ratio and fire rates.
Read more: Valorant match problem for “win-by-two’ OT
Valorant Guns:
As of now, 17 guns are there, classified into Heavy Guns, Snipers, SMGs, Pistols, Shotguns, Rifles. Each has different stats and different features.

1. Classic:
- Cost: Free
- Weapon Penetration: 6.75/2.22 (low)
- Head: 78/66
- Body: 26/22
- Legs and arms: 22/18
- Dropoff distance: 30m
2. Shorty:
- Cost: 200
- Weapon Penetration: 3.3 (low)
- Head: 36/24/9
- Body: 2/8/3
- Legs and arms: 12/8/3
- Dropoff distance: 9-15m
3. Frenzy:
- Cost: 400
- Weapon Penetration: 10 (low)
- Head: 78/63
- Body: 26/21
- Legs and arms: 22/17
- Dropoff distance: 20m
4. Ghost:
Producer @Preeti_Riot and Art Lead @oniram177 are here to share the story of how they breathed life into our most ambitious weapon skin yet: Elderflame. Read all about it at: https://t.co/8duZmu2218 pic.twitter.com/pMlROnOHlX
— VALORANT (@PlayVALORANT) July 13, 2020
- Cost: 500
- Weapon Penetration: 6.75 (medium)
- Head: 105/88
- Body: 30/25
- Legs and arms: 26/21
- Dropoff distance: 30m
5. Sheriff:
- Cost: 800
- Weapon Penetration: 4 (high)
- Head: 160/145
- Body: 55/50
- Legs and arms: 47/43
- Dropoff distance: 30m
SMGs

1. Stinger:
- Cost: 1000
- Weapon Penetration: 18/4 (low)
- Head: 67/62
- Body: 27/25
- Legs and arms: 23/21
- Dropoff distance: 20m
2. Specter
- Cost: 1600
- Weapon Penetration: 13.33 (medium)
- Head: 78/66
- Body: 26/22
- Legs and arms: 22/18
- Dropoff distance: 20m
Shotgun
1. Bucky:
- Cost: 900
- Weapon Penetration: 1.1 (low)
- Head: 44/34/18
- Body: 22/17/9
- Legs and arms: 19/14/8
- Dropoff distance: 8-12m
2. Judge:
- Cost: 1500
- Weapon Penetration: 3.5 (medium)
- Head: 34/26/20
- Body: 17/13/9
- Legs and arms: 14/11/9
- Dropoff distance: 10-15m
RIfles:

1. Bulldog:
- Cost: 2100
- Weapon Penetration: 9.15/4 (medium)
- Head: 116
- Body: 30
- Legs and arms: 14/11/9
- Dropoff distance: 10-15m
2. Guardian:
- Cost: 2500
- Weapon Penetration: 4.75 (heavy)
- Head: 195
- Body: 65
- Legs and arms: 49
- Dropoff distance: 10-15m
3. Phantom:
- Cost: 2900
- Weapon Penetration: 11/9.9 (medium)
- Head: 156/140/124
- Body: 39/30/26
- Legs and arms: 33/30/26
- Dropoff distance: 15-30m
5. Vandal
- Cost: 2900
- Weapon Penetration: 9.25/8.32 (medium)
- Head: 156
- Body: 39
- Legs and arms: 33
- Dropoff distance: 15-30m
Snipers:

1. Marshal:
- Cost: 1100
- Weapon Penetration: 1.5/1.2 (medium)
- Head: 101
- Body: 39
- Legs and arms: 85
- Dropoff distance: 15-30m
2. Operator
- Cost: 4500
- Weapon Penetration: 0.75/0.75 (high)
- Head: 255
- Body: 150
- Legs and arms: 127
- Dropoff distance: 15-30m
Heavy Guns:

1. Ares:
- Cost: 1700
- Weapon Penetration: 10/13 (high)
- Head: 72/67
- Body: 30/28
- Legs and arms: 25/23
- Dropoff distance: 30m
2. Odin:
- Cost: 3200
- Weapon Penetration: 12/15.6 (high)
- Head: 95/77
- Body: 50
- Legs and arms:32/26
- Dropoff distance: 30m